Hi! I'm Michael, a fourth-year PhD student in AI and Computer Graphics in the VECG Group at University College London. I'm working with Tobias Ritschel and Niloy Mitra to research deep and efficient representations of high-fidelity graphic assets. Currently, my research focuses on intelligent optimization, differentiable rendering and meta-learning.

I received my B.Sc. in Aerospace Information Technology from the University of Wuerzburg, under the supervision of Sergio Montenegro. Subsequently, I completed my M.Sc. in Computer Science with focus on intelligent systems as a honors student and have been working with Konstantin Kobs and Andreas Hotho. Moreover, I spent a semester abroad at UDG in Guadalajara, Mexico.

I am currently interning at Adobe Research London as a research scientist working on exciting material-research with Valentin Deschaintre! Last summer, I spent some time at Meta Reality Labs in Redmond, Washington, where I joined the Neural / Inverse Rendering team around Carl Marshall and Zhao Dong as a summer intern. I've also interned at MBDA Germany, where I worked on reinforcement-learning based swarm control. My hobbies include travelling, climbing, cooking, diving and making music! Feel free to check out my social media - links are provided to the left of this page.


Publications